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Minecraft Data Packs | Ships out on the oceans

 


Update v11 has been released to fix chat spam upon structure creation - Make sure to redownload the pack

IMPORTANT

You can NOT just drag this file into the datapacks folder! Use "Extract here" and copy the contents of the appearing folders into the folders "data" and "datapacks" inside your world folder!

Description
This datapack adds ships, which can be found out on the oceans while exploring. Some of them will welcome you, others will probably not like it if you come aboard. Current version v11 is for Minecraft 1.16.5.

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Installation
Download the .zip archive and use "Extract here". Then copy the contents of the appearing folders into the folders "data" and "datapacks"! You might want to do /function ercerus:ships/no_spam to reduce the amount of text output during generation.

Troubleshooting / Frequently asked questions (FAQ)

FAQ - Click to open
I can't find any ships.
Make sure to enable the datapack in the datapack selection screen while creating a new world. If you want to use it in an existing world, use the command /datapack list to see all the available ones for this world. The ones in [green brackets] are enabled, the ones in [red brackets] are disabled. Use the command /datapack enable "file/Ships v10 for [​1.16.4]" to enable the datapack, if it is not active.

Also make sure that you followed the installation instructions clearly. It will not work if just drag the downloaded file into your datapacks folder. The generation of ships is tied to the generation of big ocean ruins (not guardian monuments). The frequency with which these spawn is determent by the world seed. You may have to search a while before you will find any.

I have multiplayer related problems.
Make sure command blocks are enabled on the server.

Can you increase the spawn rates of ships?
No, because their spawn rate is tied to the generation of big ocean ruins (not guardian monuments) and the spawn rate of these can only be changed by using the, as of now, experimental world generation features.


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Force the generation of a structure
You can force the generation of a ship by using the command /function ercerus:ship/ship_event in a command block. If you execute it in chat, there is a not so small probability that it will not work correctly. This happens if the player is not standing in the center of a block, which command blocks always are.

Technical Information
Due to Minecrafts limitations, I had to use the existing big ocean ruins (not the guardian monuments) to determine the location where ships can be generated. You can use the command /locate Ocean_Ruin to find them (Also locates the small one, which won't have ships above them). The contents of the folder: put my contents in the folder named data are map files from 30200 to 30208. These will replace all maps with these IDs in this world! Normally this should not be a problem, only if you have maps with such high ID numbers. In this case just don't add them to the folder.

Compatibility
This pack is not compatible with all datapacks, which modify the preexisting ocean ruins (not the guardian monuments)

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Download Link :


[Exe.io ##download##]


[MediaFire ##download##]


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